The making of The Sacrifice


I seriously thank Jesus that was able to make this game in time. All glory be to God!

Unicorn Blood Sacrifice...ahhh...what a horrible time.A game made for the boss rush jam 2024 in  ~ one month.

The making of this game was inspired by spelunky, nethack, risk of rain and erm....dark souls. So you know it's going to be good.

Once I set up the data structures adding different monsters, items and weapons were easy (or at least less hard).

The theme of the jam was "exchange" so I also had to implement the forceful trading a power or stat (like hp) for something. I think this made the game more interesting.

Testing the game was fun. It looked crazy. (In the picture above I spawned 3 copies of a boss)

Yeah .... these happened...a lot.



Overall, fun times.

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